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Why does puzzle 6 require the two cells bot left? On that same step you have multiple other safe cells that can provide information to that area, so even if one or both of those cells were mines, the puzzle still can be solved, so they are not required to be safe.

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Aww, no meta logic. Meta logic is using the rules of No Guessing minesweeper to create logic. The rule that there are no guesses means any situation that would create a 50/50 is impossible, as that is a guess. If a cell being a mine would create a 50/50, you can know it is safe, as that is impossible in a no guessing board.

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Hmm, it seems this game is missing a cool part of minesweeper logic: Minecount.

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In level 8, shouldn’t it be possible to infer that the two red squares are safe in this position? If either one is a mine, then there is no logical path to a solution because there is no clue which disambiguates these two squares and they cannot both be mines.





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my late late video post / solution lol

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i dont understand this puzzle at all

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can somebody help me with this level














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I had this idea when playing minesweeper, to recognize making harder-than-necessary deductions in some way. It's nice to see it executed! :) Fun to play.

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why in the last level it cannot be like this↓







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because the only way to discover anything more from the green tile below the 4 is to have it be the minimum value, and using uniqueness logic to disprove other uniqueness logic assertations is invalid as it leads to multiple correct solutions (by assuming the lower-right green tile is safe first, you can "disprove" the tile to its left, but you can also make the correct deduction that both are safe through the above logic. both solutions are valid if you allow one uniqueness logic leap to disprove another)

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I can't get past the very first level. 5 safe tiles are expected, but apart from the one in the middle everything else seems to be undetermined. Or is there some rule I'm not getting. How am I supposed to think to solve level 1?

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this is level 4, sorry, i probably should've numbered them but it goes in reading order (green levels -> yellow levels -> red levels) - in addition, the other comments on the page might help you with understanding the logic technique

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"the other comments on the page might help you with understanding the logic technique"

Wait. So the rules in the tutorial screens are not sufficient to solve the puzzle?

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Is anyone understand the hidden logic? I completely give up:(

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Maybe I'm missing something, but it repeatedly wants me to mark tiles I could not possibly know the state of. Huh?? I like it, though.

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"This puzzle is SOLVABLE without guessing" is a keypoint

Oh, that kind of logic? Very interesting!

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I've clicked the bell a few times and I can't figure out what I'm missing. Screenshot of grid below.









I solved it using the hint function, but it seems unfair that there wasn't uncovered information that would've allowed me to intuit that there were several more tiles that could be marked safe.


this puzzle is unsolvable if you mark one of these tiles as a mine. if you do that, you don't have a way to find out where's the mine above the "2"

OH! I think I get it now?

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fun challenges! solvability is an underrated ability in a lot of minesweeper-likes